Short answer. Go to Profile → Affiliations → Crews, tap Start a crew, name it, and share the join link from the Members tab. Anyone with the link joins with one tap. Ringer does not send crew invitations for you; you send the link yourself.
Steps
Create the crew
- Open Profile → Affiliations → Crews and tap Start a crew.
- Enter a Crew name (up to 60 characters, for example "Saturday Regulars") and, if you like, a Home course.
- Tap Create crew. You become the crew's owner.
Share the join link
- Open the crew, switch to the Members tab, and tap Add & invite.
- Under the crew invite link, tap Share or Copy. Paste it into your group chat or a text.
- The owner can also Pause, Close, Reopen or Rotate the link. Rotating issues a new link and the old one stops working immediately. Closing stops the link admitting anyone until it is reopened.
Join a crew
- From a link. Tap it. The "Join a crew" page shows the crew's name and home course. Tap Join Crew. If you are signed out you will be asked to sign in and then returned.
- From a code. On the Crews page, paste the code or the full link into Invite code or link and tap Join crew.
- Club crews. If the page says "This Crew belongs to a Club. An active Club membership is required before you can join.", ask a Club owner or administrator to confirm your membership first.
Add friends who are not on Ringer
From Add & invite, use Add a golfer manually (Name, Email (optional), Handicap, GHIN #), or Import a list with one friend per line as name | handicap | email | ghin. Only the name is required. No invite goes out; they are saved with their handicap so you can add them to games.
Who can do this
| Role | What they can do |
|---|---|
| Member (standalone crew) | Add, edit and remove saved friends; share the join link; leave |
| Owner | Everything above, plus pause, close or rotate the link, transfer ownership, and delete the crew |
Crews that belong to a Club follow the Club's own permissions instead.
- Transfer ownership. On the Members tab, open Crew ownership, choose a registered member, give a reason, tap Review ownership transfer, then Confirm ownership transfer. A saved friend without an account cannot own a crew.
- Leave. Tap Leave crew on the Members tab. The last owner must transfer ownership first.
- Delete. Owners can delete a standalone crew. Everyone's games and history stay as they are.
If it doesn't work
- "Give your crew a name." The name field is empty.
- "That name is too long." Keep the crew name under 60 characters.
- "That invite code isn't valid." Check for a typo, or ask the owner whether the link was rotated or closed.
- "That invite isn't available to this account." The crew belongs to a Club you are not an active member of.
- "Fix N line(s) and try again." A line in your import is missing a name, has a handicap outside -10 to 54, or has a malformed email. Fix the lines listed and import again.
- "Transfer ownership to another registered member before leaving. Open Crew ownership above." You are the last owner. Hand the crew to someone first.